Tools
Here are a few tools I’ve built to help streamline the animation process whether it's speeding up repetitive tasks, improving workflow efficiency, or just making the day-to-day a little smoother. I’m always looking for ways to bridge the gap between creativity and efficiency, and building custom tools has become a big part of that journey.

VinParent
This is a basic parenting script which I have created to make constraining more easier. Its the same as the normal constrain setup just more reachable.
Still a work in progress still adding a couple more things like Aim constraints
FrameStepper
This script steps forward and backwards in 2's ,6's ,8's etc. It is automatically mapped to the maya native frame stepping shortcuts.


Layer Creator
The layer creator is what the name suggests. select an object in the viewport and click on one of the folder it belongs to and it creates a display layer with the appropriate naming convention. It is just easier and keeps the display layer more organized
VinSaver
Vin saver is a basic file saving and managment tool. It saves a version of the file ,renames the current file name and opens previous versions. This is still in a WIP stage.
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VinRef
This script enhances the native Maya reference editor by allowing users to drag and drop any file directly into the interface, which imports it as a reference. This feature is especially useful for opening folders and importing multiple files at once, with each file being added as a separate reference.
